Feb 23, 2023 22:02:50 GMT -5
Post by Athren on Feb 23, 2023 22:02:50 GMT -5
[ST1]Oozaru Mastery: Athren has learned to fully control the Oozaru transformation, he no longer let's his mind be consumed by the primitive beast. He has full control of his actions and conscience in the form.
[OT2]Nova Cannon: Athren forms a red energy sphere in his right hand and throws it at his opponent with everything he's got! This time delivering more power into the attack! The energy will be purple if in his demonic forms.
[OT2]Nova Punch: Athren infuses his right fist with Ki and unleashes it into his opponent with a devastating punch! At this level he amplifies the power into the attack!
[DT1] Nova Image: Athren moves at such a rapid pace to dodge an incoming attack, though he leaves behind an image of himself to fool the opponent into thinking that he got hit!
[DT2] Nova Image: Athren has improved upon his technique, Athren can now leave two images of himself behind to fool his opponent further!
[DT3] Nova Image: Athren has improved upon his technique and mastered it, Athren can now leave five images of himself behind to fool his opponent even further!
[OT3]Nova Cannon: Athren forms a red energy sphere in his right hand and throws it at his opponent with everything he's got! This time delivering more power into the attack! This makes the attack so much stronger than it ever was before! The Red Sphere will be purple if he's in his demonic forms.
[OT3]Nova Punch: Athren infuses his right fist with Ki and unleashes it into his opponent with a devastating punch! At this level he amplifies the power into the attack even more! If the user chooses, it can unleash one hell of an explosion on impact!
[ST2]Improved Instant Transmission: A technique for traveling long distances instantly. This action is usually accompanied by the user placing his index and middle fingers on his forehead to help him concentrate, though if extra time is taken the technique can be performed without this aid. Though classified as a ST, this technique also serves as an [DT]. In combat this technique can be used to move around the battlefield instantly, dodge techniques, and be combined with offensive techniques. You can also teleport one additional player per tier to a location so long as they're in physical contact with you. Can now dodge up to 66% and teleport two additional players.
[ST3]Advanced Instant Transmission: A technique for traveling long distances instantly. This action is usually accompanied by the user placing his index and middle fingers on his forehead to help him concentrate, though if extra time is taken the technique can be performed without this aid. Though classified as a ST, this technique also serves as an [DT]. In combat this technique can be used to move around the battlefield instantly, dodge techniques, and be combined with offensive techniques. You can also teleport one additional player per tier to a location so long as they're in physical contact with you. Can now dodge up to 100% and teleport three additional players.
[ST2]Superior Ki Sense: After training his Ki sense further, Athren can now sense those hiding behind suppression and gauge their power levels to his own. Though it isn't precise, he can tell if they're weaker, on par or stronger than he is. He has also expanded his range and he can accurately sense Ki throughout the Planet he's on and the one closest.
[ST3]Advanced Ki Sense: After mastering Spirit Control and improving his Ki sense, Athren is now able to dig even deeper sensing those with advanced Suppression. Again being able to determine if they're weaker, on par with him or stronger than he is. He can now sense Ki throughout the entire universe and even lock onto those who have their Ki suppressed.
[DT1]Nova Barrier: This is a result of using very advanced ki manipulation to compress the energy to the point of being hermetically sealed so that nothing more than voices (in an atmosphere) or low energy photons, such as visible light, can pass through it. Athren has learned how to create a small barrier where ever he places his hands.
[DT2]Advanced Nova Barrier: This is a result of using very advanced ki manipulation to compress the energy to the point of being hermetically sealed so that nothing more than voices (in an atmosphere) or low energy photons, such as visible light, can pass through it. Athren has now improved upon the original barrier he created, now allowing himself to fully encircle himself in it. He can make the barrier surrounding him and no longer requires the use of his hands.
[DT3]Super Nova Barrier This is a result of using very advanced ki manipulation to compress the energy to the point of being hermetically sealed so that nothing more than voices (in an atmosphere) or low energy photons, such as visible light, can pass through it. Improving upon it further, Athren has now made the barrier even stronger. He can also create a barrier further away and protect those within his sight, though using it at a distance requires using his hands. He can create a barrier of any shape.
[C1OT1]Nova Slash: A technique very similar to an energy blade. Athren uses his Ki to make a three-inch long energy claws that form from his fingertips. He then slashes at his opponent to do some massive damage. This technique can cut off limbs and inflict bleed damage.
[C2OT2]Furious Nova Sash: An improved version of his Nova Slash. Athren uses his Ki to make a three-inch long energy claws that form from his fingertips. He then slashes at his opponent to do some massive damage. This technique can cut off limbs and inflict bleed damage.
[COT3]Demonic Nova Slash:A technique very similar to an energy blade. Once again Athren improved upon it further to make it far more deadly. Athren uses his Ki to make a three-inch long energy claws that form from his fingertips. He then slashes at his opponent to do some massive damage. This technique can cut off limbs and inflict bleed damage.
[ST] Forced Spirit Fission: Forced Spirit Fission allows the user to separate and manipulate energy from their target, granting them the ability to do things such as undo Fusion or Absorption techniques and free trapped souls. This technique is also shown to be able to indirectly revive some of the dead. A user of this technique will have an additional resource pool 'Spirit' that starts at 0. This cannot be used for combat. Upon inflicting damage through physical means to an opponent, half of that damage will be added to the pool.
[ST1]
Split Energy: This is used to Split a Fusion/Absorption and free somebody from mind control.
The user of the forced Spirit Fission must deal 75% of the opponent's health in physical damage in order to successfully split/remove mind control. To Split, The user will be required to use one Major Action, listed as 'Split Energy' and so long as the requirements are met, this cannot be defended against.
Spirit Revival: The user can use their Spirit Bar in order to revive those who have recently died, though the fallen MUST have their body in tact. The user will require 30x the target base power level in Spirit energy and put it into the target, this will revive the target at 10% their health though their other stats will remain 0. The user can revive ONE person per thread. To do this, a Major Action is required, listed as 'Spirit Revival'.
Spirit Assist: The user of this technique can use the Spirit Energy to add power to other techniques that allow for the energy of others to be added into it. Techniques such as 'Spirit Bomb' would be one such technique. In order to do this, the user must use one Major Action listed as 'Spirit Assist'. The user can put 33% of their Spirit Energy into the other technique.
[ST2]
Split Energy: This is used to Split a Fusion/Absorption and free somebody from mind control.
The user of the forced Spirit Fission must deal 65% of the opponent's health in physical damage in order to successfully split/remove mind control. To Split, The user will be required to use one Major Action, listed as 'Split Energy' and so long as the requirements are met, this cannot be defended against.
Spirit Revival: The user can use their Spirit Bar in order to revive those who have recently died, though the fallen MUST have their body in tact. The user will require 20x the target base power level in Spirit energy and put it into the target, this will revive the target at 10% their health though their other stats will remain 0. The user can revive TWO people per thread. To do this, a Major Action is required per revive, listed as 'Spirit Revival'.
Spirit Assist: The user of this technique can use the Spirit Energy to add power to other techniques that allow for the energy of others to be added into it. Techniques such as 'Spirit Bomb' would be one such technique. In order to do this, the user must use one Major Action listed as 'Spirit Assist'. The user can put 66% of their Spirit Energy into the other technique.
[ST3]
Split Energy: This is used to Split a Fusion/Absorption and free somebody from mind control.
The user of the forced Spirit Fission must deal 50% of the opponent's health in physical damage in order to successfully split/remove mind control. To Split, The user will be required to use one Major Action, listed as 'Split Energy' and so long as the requirements are met, this cannot be defended against.
Spirit Revival: The user can use their Spirit Bar in order to revive those who have recently died, though the fallen MUST have their body in tact. The user will require 10x the target base power level in Spirit energy and put it into the target, this will revive the target at 10% their health though their other stats will remain 0. The user can revive THREE people per thread. To do this, a Major Action is required per revive, listed as 'Spirit Revival'.
Spirit Assist: The user of this technique can use the Spirit Energy to add power to other techniques that allow for the energy of others to be added into it. Techniques such as 'Spirit Bomb' would be one such technique. In order to do this, the user must use one Major Action listed as 'Spirit Assist'. The user can put 100% of their Spirit Energy into the other technique.
[OT2]Nova Cannon: Athren forms a red energy sphere in his right hand and throws it at his opponent with everything he's got! This time delivering more power into the attack! The energy will be purple if in his demonic forms.
[OT2]Nova Punch: Athren infuses his right fist with Ki and unleashes it into his opponent with a devastating punch! At this level he amplifies the power into the attack!
[DT1] Nova Image: Athren moves at such a rapid pace to dodge an incoming attack, though he leaves behind an image of himself to fool the opponent into thinking that he got hit!
[DT2] Nova Image: Athren has improved upon his technique, Athren can now leave two images of himself behind to fool his opponent further!
[DT3] Nova Image: Athren has improved upon his technique and mastered it, Athren can now leave five images of himself behind to fool his opponent even further!
[OT3]Nova Cannon: Athren forms a red energy sphere in his right hand and throws it at his opponent with everything he's got! This time delivering more power into the attack! This makes the attack so much stronger than it ever was before! The Red Sphere will be purple if he's in his demonic forms.
[OT3]Nova Punch: Athren infuses his right fist with Ki and unleashes it into his opponent with a devastating punch! At this level he amplifies the power into the attack even more! If the user chooses, it can unleash one hell of an explosion on impact!
[ST2]Improved Instant Transmission: A technique for traveling long distances instantly. This action is usually accompanied by the user placing his index and middle fingers on his forehead to help him concentrate, though if extra time is taken the technique can be performed without this aid. Though classified as a ST, this technique also serves as an [DT]. In combat this technique can be used to move around the battlefield instantly, dodge techniques, and be combined with offensive techniques. You can also teleport one additional player per tier to a location so long as they're in physical contact with you. Can now dodge up to 66% and teleport two additional players.
[ST3]Advanced Instant Transmission: A technique for traveling long distances instantly. This action is usually accompanied by the user placing his index and middle fingers on his forehead to help him concentrate, though if extra time is taken the technique can be performed without this aid. Though classified as a ST, this technique also serves as an [DT]. In combat this technique can be used to move around the battlefield instantly, dodge techniques, and be combined with offensive techniques. You can also teleport one additional player per tier to a location so long as they're in physical contact with you. Can now dodge up to 100% and teleport three additional players.
[ST2]Superior Ki Sense: After training his Ki sense further, Athren can now sense those hiding behind suppression and gauge their power levels to his own. Though it isn't precise, he can tell if they're weaker, on par or stronger than he is. He has also expanded his range and he can accurately sense Ki throughout the Planet he's on and the one closest.
[ST3]Advanced Ki Sense: After mastering Spirit Control and improving his Ki sense, Athren is now able to dig even deeper sensing those with advanced Suppression. Again being able to determine if they're weaker, on par with him or stronger than he is. He can now sense Ki throughout the entire universe and even lock onto those who have their Ki suppressed.
[DT1]Nova Barrier: This is a result of using very advanced ki manipulation to compress the energy to the point of being hermetically sealed so that nothing more than voices (in an atmosphere) or low energy photons, such as visible light, can pass through it. Athren has learned how to create a small barrier where ever he places his hands.
[DT2]Advanced Nova Barrier: This is a result of using very advanced ki manipulation to compress the energy to the point of being hermetically sealed so that nothing more than voices (in an atmosphere) or low energy photons, such as visible light, can pass through it. Athren has now improved upon the original barrier he created, now allowing himself to fully encircle himself in it. He can make the barrier surrounding him and no longer requires the use of his hands.
[DT3]Super Nova Barrier This is a result of using very advanced ki manipulation to compress the energy to the point of being hermetically sealed so that nothing more than voices (in an atmosphere) or low energy photons, such as visible light, can pass through it. Improving upon it further, Athren has now made the barrier even stronger. He can also create a barrier further away and protect those within his sight, though using it at a distance requires using his hands. He can create a barrier of any shape.
[C1OT1]Nova Slash: A technique very similar to an energy blade. Athren uses his Ki to make a three-inch long energy claws that form from his fingertips. He then slashes at his opponent to do some massive damage. This technique can cut off limbs and inflict bleed damage.
[C2OT2]Furious Nova Sash: An improved version of his Nova Slash. Athren uses his Ki to make a three-inch long energy claws that form from his fingertips. He then slashes at his opponent to do some massive damage. This technique can cut off limbs and inflict bleed damage.
[COT3]Demonic Nova Slash:A technique very similar to an energy blade. Once again Athren improved upon it further to make it far more deadly. Athren uses his Ki to make a three-inch long energy claws that form from his fingertips. He then slashes at his opponent to do some massive damage. This technique can cut off limbs and inflict bleed damage.
[ST] Forced Spirit Fission: Forced Spirit Fission allows the user to separate and manipulate energy from their target, granting them the ability to do things such as undo Fusion or Absorption techniques and free trapped souls. This technique is also shown to be able to indirectly revive some of the dead. A user of this technique will have an additional resource pool 'Spirit' that starts at 0. This cannot be used for combat. Upon inflicting damage through physical means to an opponent, half of that damage will be added to the pool.
[ST1]
Split Energy: This is used to Split a Fusion/Absorption and free somebody from mind control.
The user of the forced Spirit Fission must deal 75% of the opponent's health in physical damage in order to successfully split/remove mind control. To Split, The user will be required to use one Major Action, listed as 'Split Energy' and so long as the requirements are met, this cannot be defended against.
Spirit Revival: The user can use their Spirit Bar in order to revive those who have recently died, though the fallen MUST have their body in tact. The user will require 30x the target base power level in Spirit energy and put it into the target, this will revive the target at 10% their health though their other stats will remain 0. The user can revive ONE person per thread. To do this, a Major Action is required, listed as 'Spirit Revival'.
Spirit Assist: The user of this technique can use the Spirit Energy to add power to other techniques that allow for the energy of others to be added into it. Techniques such as 'Spirit Bomb' would be one such technique. In order to do this, the user must use one Major Action listed as 'Spirit Assist'. The user can put 33% of their Spirit Energy into the other technique.
[ST2]
Split Energy: This is used to Split a Fusion/Absorption and free somebody from mind control.
The user of the forced Spirit Fission must deal 65% of the opponent's health in physical damage in order to successfully split/remove mind control. To Split, The user will be required to use one Major Action, listed as 'Split Energy' and so long as the requirements are met, this cannot be defended against.
Spirit Revival: The user can use their Spirit Bar in order to revive those who have recently died, though the fallen MUST have their body in tact. The user will require 20x the target base power level in Spirit energy and put it into the target, this will revive the target at 10% their health though their other stats will remain 0. The user can revive TWO people per thread. To do this, a Major Action is required per revive, listed as 'Spirit Revival'.
Spirit Assist: The user of this technique can use the Spirit Energy to add power to other techniques that allow for the energy of others to be added into it. Techniques such as 'Spirit Bomb' would be one such technique. In order to do this, the user must use one Major Action listed as 'Spirit Assist'. The user can put 66% of their Spirit Energy into the other technique.
[ST3]
Split Energy: This is used to Split a Fusion/Absorption and free somebody from mind control.
The user of the forced Spirit Fission must deal 50% of the opponent's health in physical damage in order to successfully split/remove mind control. To Split, The user will be required to use one Major Action, listed as 'Split Energy' and so long as the requirements are met, this cannot be defended against.
Spirit Revival: The user can use their Spirit Bar in order to revive those who have recently died, though the fallen MUST have their body in tact. The user will require 10x the target base power level in Spirit energy and put it into the target, this will revive the target at 10% their health though their other stats will remain 0. The user can revive THREE people per thread. To do this, a Major Action is required per revive, listed as 'Spirit Revival'.
Spirit Assist: The user of this technique can use the Spirit Energy to add power to other techniques that allow for the energy of others to be added into it. Techniques such as 'Spirit Bomb' would be one such technique. In order to do this, the user must use one Major Action listed as 'Spirit Assist'. The user can put 100% of their Spirit Energy into the other technique.